From the ad:
Tallinn University has announced an open competition for five positions of Research Fellow in Cultural Data Analytics in H2020 funded ERA Chair project CUDAN to commence as follows:
2 positions in Baltic Film, Media, Arts and Communication School;
2 positions in the School of Humanities
1 position in the School of Digital Technologies
Start of the employment contract is negotiable: between 15.06.2020- 01.09.2020. The duration of the contract is up to 3,5 years.
Funded through the European Commission, the designated CUDAN ERA Chair holder, Professor Maximilian Schich, together with the CUDAN project team, the Baltic Film, Media, Arts and Communication School, the School of Humanities, and the School of Digital Technologies at Tallinn University, is looking for research fellows in the area of Cultural Data Analytics to deepen our understanding of the nature of cultural interaction, cultural dynamics, and cultural evolution, doing research while nurturing multidisciplinary cross-fertilization.
From the announcement:
Please vote for the following resources from 2019 in the DH Awards 2019. Have a look over the resources in each category and then fill out the form linked to at the bottom of the page in order to vote. For frequently asked questions please see http://dhawards.org/dhawards2019/faqs/ for more information. We are sorry if your nominated resource wasn’t passed by the committee, all decisions are final once voting opens. We may also have moved it to a different category. If you own the resource and there are errors in your title or URL please email james at dhawards.org and we will correct these.
From the CFP:
Hosted by Department of Digital Humanities, King’s College London
16th and 17th June 2020…
This two-day workshop brings together leading researchers, educators, digital practitioners, language-focused professionals, policy makers and other interested parties to address the challenges of multilingualism in digital spaces and to collectively propose new models and solutions. The workshop will combine both conceptual (strategy, policy and theory) and practical perspectives (digital ecosystems, methods and tools with a focus on language). It aims to strengthen connections between numerous overlapping digital and languages-driven conversations and initiatives.
About the resource:
Our President of the Board of Directors, Jennifer Edmond, is the editor of this newly published volume on ‘Digital Technology and the Practices of Humanities Research’ published by Open Book Publishers in Open Access. The book illuminates the different forces underlying the shifting practices in humanities research today.
How does technology impact research practices in the humanities? How does digitisation shape scholarly identity? How do we negotiate trust in the digital realm? What is scholarship, what forms can it take, and how does it acquire authority?
This diverse set of essays demonstrate the importance of asking such questions, bringing together established and emerging scholars from a variety of disciplines, at a time when data is increasingly being incorporated as an input and output in humanities sources and publications…
From the report:
We are still toying around with the proceedings of ADHO conferences. This time we are interested in the measurability of the scientific impact of published abstracts.
Long story short, since no other meaningful metrics are at hand (or are there?), we have chosen Google Scholar’s citation counts. As a test case we decided to go with the abstracts from DH2016 in Kraków, because 1. they are well covered in Google Scholar and 2. it has been three and a half years since the conference, so that enough time has passed to actually have an impact and attract citations.
Our starting point was the fabulous DBLP, a giant computer science bibliography founded at University of Trier. Fortunately they also cover ADHO conferences since some time, so here are all contributions to DH2016 in a concise and interoperable form: https://dblp1.uni-trier.de/db/conf/dihu/dh2016.html.
From the ad:
The Digital Scholarship Program Manager provides leadership, direction, planning and oversight for the wide-range of ongoing initiatives, including outreach, consultation and instruction and management in the development of digital scholarship programs. Working with a talented cross-functional team of staff and students from throughout L&IT, this individual leads campus efforts in faculty research in digital scholarship both within and outside the classroom. Utilizing a matrix model of management, the Program Manager helps to define and oversee a catalog of projects, develops project lifecycles, identifies team members to work on various aspects of a project and helps to guide proposals from inception to conclusion. In addition, the Program Manager is responsible for assuring that continual research and visioning of possible future programs and technology initiatives are a regular part of L&IT’s planning process. Working closely with the Executive Director, Research Services & Digital Scholarship, the Program Manager assures digital scholarship programs are effectively integrated with the broader range of technology, library and instruction programs at Bucknell.
About the opportunity:
Join our team! The Alliance of Digital Humanities Organizations (ADHO) seeks applicants for its two 2020 Communications Fellowships, each of which comes with a stipend of €500 (Euros).
Working on a small team directed by the ADHO Communications Officer, the two fellows will
write news releases, blog posts, and announcements about ADHO, its constituent organizations, and the broader digital humanities community
monitor and update ADHO’s social media presence
maintain its website
help to develop and implement ADHO’s outreach strategy
perform other communications-related responsibilities
The fellows should anticipate spending approximately 3-4 hours per week on the position. The fellowship is well suited for graduate students, young scholars, and academic professionals who wish to develop deeper knowledge of digital humanities and its global communities, contribute to an important digital humanities scholarly and professional organization, and gain professional experience in social media and communications. The communications team works remotely from their respective locations, communicating via email, video calls, and other effective means.
From the announcement:
We plan to thus “turn off” the THATCamp website on Friday, February 28th (just before Leap Day!). We still encourage people to organize THATCamps and to use the #thatcamp hashtag, and we ask that you still register your future planned THATCamp event with a new Google form, but we will no longer provide new THATCamp websites and user accounts on thatcamp.org.
As we approach this change, we think it’s a great time to do some reflection on the experience and impact of THATCamp. To that end, we have set up a website at retrospective.thatcamp.org and we would like to ask anyone who has been to a THATCamp (or to several THATCamps) to consider contributing a short reflective piece on THATCamp: its pluses, its minuses, the friends we made along the way, the hacks we hacked, the yaks we yakked. Video, audio, images, code, poetry, GIFs, glitches also welcome. If text, we ask that you limit your contribution to about 500 words. Please submit your reflection by February 21st, 2020, so that we can make sure to collect all the works before our February 28th sunset date for distribution. We might later seek to edit and publish your contributions in another medium, but if so, we will contact you for permission to republish them.
About the report:
On Friday, September 20, 2019, the Library of Congress hosted the Machine Learning + Libraries Summit. This one-day conference convened 75 cultural heritage professionals (roughly 50 from outside the Library of Congress and 25 staff from within) to discuss the on-the-ground applications of machine learning technologies in libraries, museums, and universities. Hosting this conference was part of a larger effort to learn about machine learning and the role it could play in helping the Library of Congress reach its strategic goals, such as enhancing discoverability of the Library’s collections, building connections between users and the Library’s digital holdings, and leveraging technology to serve creative communities and the general public.
The Machine Learning + Libraries Summit Event Summary is now available as a downloadable report on labs.loc.gov. This document includes more detailed information about the conference proceedings. It broadly summarizes recurring themes of discussion and compiles the outputs of the small group activities. We hope it serves as a point of entry into broader conversations around the challenges, opportunities, and actionable items concerning machine learning in cultural heritage.
Today we’re excited to officially launch the first phase of Mapping the Gay Guides.What is Mapping the Gay Guides?
Mapping the Gay Guides (MGG) is a digital mapping project that aims to understand often ignored queer geographies using the Damron Address Books, an early but longstanding travel guide aimed at gay men since the early 1960s. Similar in function to the green books used by African Americans during the Jim Crow era to help identity businesses that catered to black clients in the South, the Damron Guides aided a generation of queer people to identity sites of community, pleasure, and politics. By associating geographical coordinates with each location mentioned within the Damron Guides, MGG provides an interface for visualizing the growth of queer spaces between 1965 and 1980.
MGG’s first phase is focused on the American South. Over the last year we have constructed a data set based on all of the locations listed in the Damron Address Book for the following 12 states: Alabama, Arkansas, Florida, Georgia, Kentucky, Louisiana, Mississippi, North Carolina, South Carolina, Tennessee, Texas, and Virginia. Spanning twelve states and fourteen years this data provides a detailed portrait of gay life in the American South.Why the Damron Address Books?
While the Damron Address Books were not the only gay travel guide or yellow page in the 1970s, they were the original and remained the gold standard, especially for men, through the 1990s. Aside from being the most popular travel guide, its the nature of the data inside that makes these guides an ideal source for a digital project such as this. An entry in Damron’s guide typically included the name of the establishment, an address, sometimes notes or warnings, and often an “Explanation of Listings” which were lettered designations describing Damron’s own characterization of the location. For example, a location may contain a “(D)” next to it indicating that it was a popular location for Dancing.
About the resource:
Among its many other wonders, you can find a marvellous run of 16th- and 17th-century CSPD on the Internet Archive. But they’re not consistently titled, and there are duplicates of many volumes, so it’s not easy to piece them together. I made a chronological list while I was preparing a sample of State Papers petitions for the Power of Petitioning project, so it may be helpful to share it. (For R users, I found the Internet Archive package and this rOpenSci tutorial very helpful.)
From the announcement:
MITH is thrilled to announce the Spring 2020 Digital Dialogue line-up. This eclectic season covers a range of interesting DH topics including oral histories, music encoding, movement and technology, poetry and algorithms, and community data curation. From 25 February to the 31 March six speakers will present on Tuesdays at 12:30 pm. Digital Dialogues are open to the public and all are welcome, so please join us in the Maryland Institute for Technology in the Humanities Conference Room, 0301 Hornbake Library North. We look forward to seeing you there to share in the discussion.
From the CFP:
We’re very excited to invite proposals for Digitorium 2020, a multi-disciplinary Digital Humanities conference held at the University of Alabama from October 1-3, 2020. We seek proposals from a range of people including those who are brand new in the field of digital humanities, experienced scholars, practitioners, students, and anybody in-between to create an inclusive environment where everybody can learn something from each other. Proposals should demonstrate how we as digital humanists can engage with communities and our scholarship in new and innovative ways using digital methods.
About the report:
The Oceanic Exchanges team has just published a substantial open access resource that will advance the state of the art of the cross-collection text analysis of selected North-Atlantic and Anglophone-Pacific retrodigitised nineteenth-century newspapers. We also hope that the approach set out in the report will be taken up by other researchers who wish to engage in foundational research on approaches to cross-collection computational analysis. As the project notes:
the rise of digitisation promises great opportunities for those who wish to engage with newspaper archives, but as with all historical archives, digital collections require researchers to be mindful of their shape, provenance and structure before any conclusion can be drawn. It is the responsibility of both digitiser and researcher to understand both the map and the terrain (see here).
In an early scene from Quentin Tarantino’s Once Upon a Time in Hollywood, a casting agent warns the former star of a hit TV western against the kind of cameo roles he’s been taking since his show was canceled. Short a more permanent gig, the aging actor has been making guest appearances as one-episode villains on a number of newer action slots. The casting agent’s advice is something to this effect: you might think these roles are a good part-time gig, but every time the audience sees you beat at the end of the episode, they see TV’s up-and-coming action star besting the reigning champ. They’re using your decline to prop up some new guy’s rise to success. The real drama here is not between any particular episode’s hero and its villain, but between two dueling star texts.
Richard Dyer’s 1979 Stars introduces the concept of a star image or star text as the aggregate of every public appearance of, or reference to a given Hollywood studio actor. In Dyer’s terms, the star image is produced by the studio as a collection of mass cultural objects across a wide range of media. These would include the actor’s film and television roles, but also interviews, radio appearances, commercials, as well as published gossip, tabloids, and reviews. Part of what is most enabling about Dyer’s formulation is that it allows us to separate the celebrity as a real person from the public discourse around them. “Star text” is a term that helps us think about “stars” as “texts”—and not just texts, but narratives.
The Literary Lab’s Star Texts project departs from more traditional work on celebrity in both methodology and scale. Our project uses computational methods to trace large historical trends across a corpus of star texts, pursuing lines of questioning like: do star texts have genres? and, do they follow narrative conventions? Working through these larger conceptual questions, I wanted to test if we could already see these kinds of patterns emerging in a sample corpus. Stanford has access to the entire archive of Harper’s Bazaar and Vogue Magazine, let’s start there.
From the ad:
The College of Social Sciences and Humanities (CSSH) at Northeastern University invites applications and nominations for several tenured or tenure-track faculty positions (Assistant, Associate or Full Professor) in Digital Humanities with a specialization in literary, rhetorical, cultural, or historical studies. Home departments may include History; English; Cultures, Societies, and Global Studies or other units within CSSH. Opportunities exist for affiliations with other programs, such as Africana Studies, Women’s, Gender, and Sexuality Studies, and colleges, including the Khoury College of Computer Sciences or the College of Arts, Media and Design. The expected start date is Fall 2020.
From the CFP:
The Slovenian Language Technologies Society (SDJT), the Centre for Language Resources and Technologies at the University of Ljubljana (CJVT), the Institute of Contemporary History (INZ) and the research infrastructures CLARIN.SI and DARIAH-SI are organising the conference “Language Technologies and Digital Humanities” on 24th and 25th September 2020. The conference has more than a 20-year tradition, and in 2016, the thematic expansion to digital humanities was introduced…
The conference aimes to bring together researchers from various backgrounds and methodological frameworks. The main topics will include but are not limited to:
Speech and other mono- and multilingual language technologies
Digital linguistics: translation studies, corpus linguistics, lexicology and lexicography, standardisation
Digital humanities and historical studies, ethnology, literary studies, musicology, cultural heritage, archaeology, and fine arts
Digital humanities in education and digital publishing
From the announcement:
It’s comin’ back around again! The Helsinki Digital Humanities Hackathon #DHH20 dates have been confirmed: 27.5.–5.6.2020. As a CLARIN and DARIAH summer school, the event will be truly international welcoming applications from all over Europe. This year we are prepared to sponsor around 20 participants from outside Finland with flights and accommodation (more information to follow). We are also a SSHOC training event and NewsEye project will have a strong presence at the hackathon.
The Helsinki Digital Humanities Hackathon is a chance to experience an interdisciplinary research project from start to finish within the span of 10 days. For researchers and students from computer science and data science, the hackathon gives the opportunity to test their abstract knowledge against complex real-life problems. For people from the humanities and social sciences, it shows what is possible to achieve with such collaboration.
[Provisional draft notes shared as a prompt for future research group discussion]
My interest in the sociology of texts, transmedia storytelling and the role of materiality in the reading/collecting/reception/user experience, particularly in the case of comic book cultures, originally found a welcoming conceptual framework within the digital humanities. Recently, my interest has been evolving towards exploring the role of media archaeology within human-computer interaction design.
Media archaeology, as discussed by Jussi Parikka (2011), is a branch of media history that studies contemporary media culture by looking into past (also called “residual”) media technologies and practices. Media archaeology takes a special interest in practices, devices and inventions that may be now otherwise forgotten. It addresses the rapid obsolescence of software and hardware, and poses that their collection, preservation, conservation and study can provide important context for multidisciplinary analysis and innovation.
In particular, I have been recently drafting arguments and potential methodological and domain approaches to critical narrative design and speculative design (sometimes also called “design fiction”, though both terms are not always used to mean the same thing). Needless to say, all these terms have specific meanings and require further clarification and discussion, even for the initiated, let alone those new to them. For an intro into the relationships between the terms “critical design” and “speculative design”, I recommend Anthony Dunne and Fiona Raby’s books, Design Noir: The Secret Life of Electronic Objects (2001) and Speculative Everything: Design, Fiction, and Social Dreaming (2013).
From the ad:
Reporting to the Director of the Office of Digital Research and Scholarship, the Digital Scholarship Librarian will collaborate with and support campus research partners in the use of innovative digital scholarship technologies and tools, and the production and dissemination of digital projects. To this end, the position will:
Utilize digital scholarship tools, technologies, and methodologies in support of research and instructional applications.
Offer workshops and training on digital scholarship tools, technologies, and methodologies.
Develop, document, and maintain partnerships with faculty and academic units on campus.
Deploy technical, scholarly, and project management skills to plan and execute innovative, sustainable digital projects.